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Re: cramfs and named-pipe




On Mon, 4 Aug 2008 11:03:47 +0100, Al Viro <viro@xxxxxxxxxxxxxxxxxx> wrote:
> Eeek...  I'd rather not play these games with directories and devices nodes
> as well.  Rationale for the original patch simply doesn't apply for those.
> 
> IOW, I think it would be much saner if we did the following: make ..._test()
> refuse to merge inodes with ->i_ino == 1, take inode setup back to
> get_cramfs_inode() and make ->drop_inode() evict ones with ->i_ino == 1
> immediately.  Comments?
> 
> Patch below is completely untested; it builds, but that's it.

Thanks, your patch works well for me.  But it looks a bit large for
stable tree (100 line rule).

With current code, I think no problem on empty directories and device
nodes.  So how about fixing only FIFO case first (and send it to
stable tree) and then go to your patch?

---
Atsushi Nemoto
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