Re: [PATCH] Export shmem_file_setup and shmem_getpage for DRM-GEM
- Date: Mon, 04 Aug 2008 21:28:25 -0700
- From: Keith Packard <keithp@xxxxxxxxxx>
- Subject: Re: [PATCH] Export shmem_file_setup and shmem_getpage for DRM-GEM
On Mon, 2008-08-04 at 22:25 -0400, John Stoffel wrote: > What about the onboard memory of graphics cards? Isn't that where > Textures and such are stored as well? So once something is loaded to > the card, shouldn't you be able to free it in system memory? Or swap > it out ahead of time? Right now, I'm working only on Intel integrated graphics, which doesn't have any on-board memory. My thinking is that we'd best solve the easiest case first before attempting the harder discrete graphics driver. Plus, Intel pays me do do integrated graphics, so I have an incentive. Not that we haven't been thinking about how this plays with a discrete card; we'll need to allocate backing store for any objects which are placed in on-card memory in case we run out of on-card memory, and also as a place to store objects when the system suspends. From the perspective of shmem, it should be precisely the same; allocating anonymous pages and handing them to the DRM driver to store video card data. > I just wonder here, since GPUs are different from other drivers in > that (I assume) they are written too much more often than they are > read to, that they should hopefully be much more amenable to drop > behind semantics for pages they've been sent, to free system > resources. Yup, I think you understand the situation fairly well. I've got a big pile of pages sitting idle in the GTT which could be pulled out and given back to the system. I like to keep a bunch around as the cost of getting pages out of the CPU cache and bound to the GTT is non-trivial, but if there's any memory pressure, the cost to free them is quite low. -- keith.packard@xxxxxxxxx
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